I'm on a real roll at the moment, so here's another Blood Bowl match report from my exploits in the Munich RumBBL.
Red Bad Krunchaz (Orc) - Grünburg Bruisers (Human)
For their round 5 match of the Munich RumBBL Rookie Division, the Grünburg Bruisers had to travel far into the blasted wastelands of Lochhausen, which are home to the Red Bad Krunchaz.
That did nothing to deter the Bruisers' fans, who made up the majority of the 20,000 strong crowd, gaining their team +1 Fame for the match.
The effect of this tremendous fan support was felt at the first kick-off and the Humans started the half with 5 Re-rolls.
After receiving the kick, Grünburg set up to drive the ball straight up the field. Spotting a small gap in the Orc's defensive line, the attackers tried to push through... but the gap suddenly closed and the ball was knocked loose.
Lots of pushing and shoving ensued. A Black Orc was badly hurt after being trampled on by several Bruisers' players, one of which was promptly sent to the showers... despite the protestations from his coach.
Meanwhile, the ball was wildly bouncing around the pitch before becoming stuck on the horn of a Black Orc's helmet. Said Black Orc got such a fright, that he started running straight towards the Bruisers' endzone. His Human would be pursuers didn't manage to get past their markers, save for a lone Thrower. That just wasn't enough to stop a Black Orc on the move and the Bruisers found themselves 0:1 behind on the scoreboard.
There was still time left in the half, however, and the Humans were keen to get a quick start on the next drive. They managed to get a player in scoring position and moved the ball close enough for a pass. It all was a bit too rushed, though, and the ball was fumbled just past the line of scrimmage as the half ended.
After the break, it was the Orcs who opted for the Quick Snap at the kick-off, trying to steamroller the opposition into the turf.
The kick had gone deep and, even though the Krunchaz managed to recover the ball quickly and bring it up to the front of their line, their backfield was spread out pretty thinly. This allowed the Human defenders to put pressure on the ball carrier, who tried his best to dodge through the gaps around the line of scrimmage.
The Troll going stupid at a crucial moment gave the Bruisers the opening they needed to sack the ball carrier. The ball was loose once more and making his way around the pitch as though it had a mind of its own.
Eventually it was the Humans who managed to get their hands on it and make for the Krunchaz's end of the field. Despite some desperate defending from the home team, they couldn't stop the Human Blitzer from scoring the equaliser with only one turn to go.
One turn is all that is needed, though, when you have a Troll and a Goblin on the team.
The Bruisers's had read the play and set up accordingly. The Krunchaz managed to get the ball to the Goblin, the Troll picked up said Goblin... and tried to eat him!!!
Luckily for the little blighter, he managed to squirm free and land uninjured, if somewhat traumatised from the experience.
And so the two teams parted, with one touchdown each, one casualty each, and one league point each.
Of the 12,000 fans who came to witness the encounter between the Grünburg Bruisers and Thorgrim's Grudgebearers last Monday 10,000 of them were Humans, giving their team +2 FAME for the match.
The Dwarves won the toss and elected to receive. They promptly put the hurt on as the ball came down from the kick-off, sending one Bruisers Lineman into the Dead & Injured bin and two more on their faces before the Humans knew what was happening.
Grünburg, however, managed to regain some composure after the initial shock and put the Dwarves under pressure, making them drop the ball twice in a row. The ball remained well-shielded amongst the Grudgebearers, though, and they continued to make slow progress into the Bruisers' half.
As time was starting to run out in the first half, the Grudgebearer's made a break for it, which turned out to be their undoing. The Humans managed to knock the ball free and recover it. A Blitzer passed the ball to a lone Lineman in the Dwarves' backfield, but he dropped it. Moment's later. Bruisers Blitzer Thorsten Tausendteufel swooped past him, picked up the ball and ran it in for the halftime lead.
The second half saw a reverse of the initial Dwarf onslaught from the first kick-off. Grünburg's initial assault put several Dwarves in the KO'd bin and one more went off the pitch with a Fractured Skull (-1AV + MNG). The team's apothecary tried his best to put the Linedwarf out of his misery, but the bugger just hung on and refused to die.
Thorgrim's lads gave as good as they got, though, and more Humans left the pitch for the KO'd box as well. Nevertheless, they steadily worked their way towards the Grudgbearers' endzone... and even found time to pose for some fans before increasing the lead to 2-0.
The fans were cheering and earned their team another re-roll at the next kick-off.
The Dwarves tried again to close the gap and score a TD before the final whistle, but the Bruisers' defence held solidly and the way was just to far for the stunted ones.
The above illustration shows Hagen 'Killer' Nibelung breaking a Dwarf skull in style.
Thanks for looking. Feel free to let me know what you think. :)
So, the other day my Nurgle team took on my friend Maze's Chaos Pact in the Open Division of the Munich RumBBL.
We were keen to try out some of the shiny new components from the 2016 set. Out came the new pitch & dugouts (which are all huge), as well as the new dice. Maze used the Human dice and I used the Orc ones...
The Chaos Pact Minotaur started things off with a glorious roll of Double Skulls, which kind of remained the theme for the rest of the game. Honestly, I've never seen this many Attacker Down and Both Down results in a single game of Blood Bowl. There is something wrong with those dice, I swear!
Anyway, in the end I rolled a few more of them and was soundly defeated.
Schmerz Union VS Rottendem Rotspur 2:0 (3:1 Casualties)
The artwork below is my visual summary of the match. ;)
PS: Maze has built himself a bloody great looking Chaos Pact team, using the classic Chaos Marauder bodies and these fantastic looking helmets (Set 1 and Set 3) from Tabletop Art.
Needless to say, this was awesome fun and, depending on how successful the Kickstarter turns out, there might be plenty more to come. In the meantime, here's some of the work I've done on the project so far...
The mighty Ogre Chieftain/Champion (one of the stretch goals).
Some preliminary concepts (for ideas, scale, etc.).
And finally some actual concepts (different unit types and poses).
Feel free to spread the word and/or pledge for lots of minis yourselves. The more money the KS makes, the more work there will be for yours truly. ;)
As I've mentioned in my previous post, I'm quite keen to convert the free White Dwarf Slaughterpriest into the leader of my gang. So I did a bit more sketching and below you can see where my thoughts are going with this.
But wait there's more... as I was reading through the campaign special rules, I discovered that we'll be using Dog Rules as well as House Specialities. And in the case of Goliath the latter means access to OGRYNS!!!
If that wasn't enough, I also started thinking about various in-game counters, such as sewer entrance markers and loot counters.
Eventually, I also want to build an HQ for my gang, which is what the furniture and weight training equipment will be for. But more on that in a future post...
Since coming back to Germany I've been looking around the local-ish gaming communities for some new buddies.
I've already found a fantastic group of individuals to play Blood Bowl with, in the shape of the Munich RumBBL. In addition to those lovely folks, I've also come across a number of clubs in the greater Munich region, who play a more varied range of tabletop games.
Although I've only made contact online so far, I've received a right warm welcome from the Weiss Blauen Strategen, also in Munich.
It just so happens that one very enthusiastic individual from that club is organising a campaign for Necromunda, a game that I've been wanting to play for yonks now.
Not only that, but the organiser is also putting a lot of thought and effort into the creation of a suitable background for the event. The theme is Faith, Treachery, and Heresy... which is, of course, right up my alley. :D
I've had quite a few of the old Goliath models lying around for the longest time, so I decided to give these guys a go for the campaign.
Now, since most of the models I have are the plastic ones that only come in two poses with different weapons options, I'm wanting to personalise those models a little more.
During my recent holiday in Bella Italia I had some time to think up some ideas on how to pimp my gang... with minimal effort. I did a bit of doodling and you can see the results below. Let's see if I can translate some of those ideas into miniature form.
When I came back from my holiday I immediately picked up a copy of the new and (very much) improved White Dwarf magazine, which came with a free Slaughterpriest miniature. Well, this guy is just begging to become the oversized leader of my gang. I've already started chopping and glueing, and hopefully I can work up a sketch for him soon as well. Watch this space...
PS: I would love to do a female ganger like in the sketch, but I just can't think of a good (suitably muscular) base model to use. If anyone has any suggestions, I'm keen to hear them.
As some of you may already know, I've recently(-ish) started designing a range of 6mm miniatures based on a Mad Max / Necromunda / Dark Future inspired post-apocalyptic Wasteland setting... aptly named MicroWasteland.
Naturally I've created a great many preliminary and concept sketches for the range, as well as a logo (see above). I'll be posting more of the artwork related to this endeavour over the coming months. For starters, here's the sketch for a piece of promotional artwork I'm working on.
The range is being produced and sold by Mircoworld Games. Distribution of the models for the UK and EU is being handled by Vanguard Miniatures.
The first wave of generic wasteland vehicles, bikes, infantry, as well as the ever popular "Muties" are available now.
Steve from Microword Games and I are already working to expand the range, so be sure to check them out, let us know what you think and, most importantly, buy some! :D